Busy, noisy pinball machine version of Gene Roddenberry’s SF enterprise, lacking a single moment of philosophical reflection or emotional character interaction that characterized the original series. Perhaps realizing that the “Star Trek” franchise had finally reached a state of exhaustion with the numerous television spin-offs and films based on those properties, J.J. Abrams exercises the only option available which is to go back to the beginnings of the Roddenberry-created mythos and explore the origins of the characters and how they initially formed as a crew. Unfortunately, except for some Vulcan background of Spock, there is little to be learned from the film. Characters don’t develop, they simply appear and we are to take it for granted this is where their story begins. The confused screenplay by Roberto Orci and Alex Kurtzman fails to establish the simplest bonds of character unity, instead opting for a drearily endless succession of special effects set pieces that illuminate little except for director Abrams annoying penchant for lens flares that, supposedly, give the proceedings the sense of immediacy, but merely obscure the action with an self-indulgent director’s constant need to bring attention to himself.
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